"We are in a great spot right now, we can basically do whatever we want to," Mojang's Daniel Kaplan told GamesIndustry.biz. "The hardest thing for us right now is to say 'no' to all the deals we're being offered."
Kaplan characterized the offers as coming from a range of industry players, from hardware makers to advertisers to other publishers. "We're looking into publishing our own games too though, bringing indie games under our own brand." he said, hopefully by the fall. Kaplan also indicated that Mojang is interested in expanding from PC to console development.
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